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addto_object_property

Page history last edited by Dave Thaler 5 years, 3 months ago Saved with comment

The addto_object_property mission scripting command adds a value to a named property.

 

Attribute

Valid Values

Optional?

Description

name

text

Absent for global properties.  For object properties, you must use one, either name OR use_gm_selection.

Name of object whose property is to be modified.  If no such object exists, the command will be ignored.

use_gm_selection  anything  Use this attribute to use the game master's selected object. 

property

text

 

Name of property to modify.

value

expression

 

Value to add to the existing property.

 

 

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