The set_to_gm_position mission scripting command moves one named space object to the point specified by clicking on the game master console screen.
Attribute
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Valid Values
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Optional?
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Description
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name
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text
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You only need to use one, either name OR use_gm_selection
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The name of the object to move.
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use_gm_selection
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anything
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The value is ignored. The presence of this attribute means to use the game master's selected object.
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angle
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0 to 360
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distance
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0 to 100000
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