log inhelp
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Added link to the Introduction to Mission Scripting
get_object_property
Added monster brain stack screen to list of F7 screens
Updated info on set_ship_text
if_in_nebula
No description entered
added if_object_tag_matches
set_named_object_tag_state
if_monster_tag_matches
added set_monster_tag_data
if_scan_level
Added mission_description
Added gm_instructions command
Added if_external_program_active and if_external_program_finished
{set,clear}_player_station_carried info based on forum thread at https://artemis.forumchitchat.com/post/shuttle-changed-name-when-replaced-at-a-station-9303043?pid=1300124716