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set_player_carried_type

Page history last edited by Dave Thaler 2 years, 10 months ago

The set_player_carried_type mission scripting command defines a single seat ship to be carried inside another player ship.  Note that this command cannot change a ship once created.  It merely changes the list that is used when a ship is created so, unlike most commands, you must use this command before you create the player ship.

 

Attribute

Valid Values

Optional?

Description

name

Text

Optional

 

hullID

0-?

Optional

The unique hull ID in vesselData.xml

raceKeys

Text (corresponds to hullRace name and keys in vesselData.xml)

Optional

 

hullKeys

Text (corresponds to vessel className and broadType in vesselData.xml)

Optional

 

player_slot

0-7 (corresponds to the 8 player capital (not fighter) ships allowed in the game)

 

This player_slot value defines which carrier to put this single seat ship on.

bay_slot

0-?

 

The bay number inside the carrier ship.  Slot 0 is extra, and is reserved for a shuttle, so most ships can only carry one shuttle.

 

 

 

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