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set_to_gm_position

Page history last edited by Dave Thaler 2 years, 10 months ago

The set_to_gm_position mission scripting command moves one named space object to the point specified by clicking on the game master console screen.

 

Attribute

Valid Values

Optional?

Description

name

text

You only need to use one, either name OR use_gm_selection

The name of the object to move.

use_gm_selection

anything

The value is ignored.  The presence of this attribute means to use the game master's selected object.

angle

0 to 360

 

 

distance

0 to 100000

 

 

 

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