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if_comms_button

Page history last edited by Dave Thaler 7 years, 5 months ago

The if_comms_button mission scripting condition triggers when a special button is clicked on a Comms console. set_comms_button, clear_comms_button, and if_comms_button let you add special buttons to the comms console, and trigger events based on the comms clicking those buttons.)

 

Attribute

Valid Values

Optional?

Description

text

Use the exact text you used to create the button (with set_comms_button).

 

Name of existing button.

 

 

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