The if_comms_button mission scripting condition triggers when a special button is clicked on a Comms console. set_comms_button, clear_comms_button, and if_comms_button let you add special buttons to the comms console, and trigger events based on the comms clicking those buttons.)
Attribute |
Valid Values |
Optional? |
Description |
text |
Use the exact text you used to create the button (with set_comms_button). |
|
Name of existing button. |