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get_object_property

Page history last edited by Lawson Thompson 4 years ago Saved with comment

The get_object_property mission scripting command copies a named property to a float variable.

 

 

Attribute

Valid Values

Optional?

Description

name

text

Absent for global properties.  For object properties, you must use one, either name OR player_slot OR use_gm_selection.

Name of object whose property is to be set.  If the object does not exist, the command will be ignored.

player_slot 0-7 Corresponds to the 8 player capital (not fighter) ships allowed in the game
use_gm_selection anything Use this attribute to use the game master's selected object.

property

text

Mandatory

Name of property to set.

variable

text

  Mandatory

Name of the float variable to set. If the name of a previously created integer variable is specified, this command will have no effect.

 

 

 

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