<start>
<create type ="neutral" raceKeys="friendly" hullKeys="cargo" x="10000" y="0" z="50000" name="innocentShip"/>
<create type ="player" x="90000" y="0" z="50000" name="Artemis" angle="90"/>
<set_variable name="messageSent" value="0"/>
<set_variable name="warningSent" value="0"/>
<set_variable name="trapSprung" value="0"/>
</start>
<event>
<if_distance name1="innocentShip" name2="Artemis" comparator="LESS" value ="4000"/>
<if_variable name="messageSent" comparator="=" value="0"/>
<incoming_comms_text from="innocentShip">
Hello, Artemis!^
We are a completely innocent ship.^
Why don't you close to less than 1000m so we can give you some cookies?^
</incoming_comms_text>
<set_variable name="messageSent" value="1"/>
</event>
<event>
<if_distance name1="innocentShip" name2="Artemis" comparator="LESS" value ="2000"/>
<if_variable name="warningSent" comparator="=" value="0"/>
<incoming_comms_text from="IFF_System">
IFF Signature for Innocent Ship is out of date!^
Sugget Targeting Ship Immediately!^
</incoming_comms_text>
<set_variable name="warningSent" value="1"/>
</event>
<event>
<if_distance name1="innocentShip" name2="Artemis" comparator="LESS" value ="1000"/>
<if_variable name="trapSprung" comparator="=" value="0"/>
<create type ="enemy" raceKeys="Kralien enemy" hullKeys="small" x="0" y="-200" z="0" angle="0" name="enemyShip"/>
<copy_object_property name1="innocentShip" name2="enemyShip" property ="x"/>
<copy_object_property name1="innocentShip" name2="enemyShip" property ="y"/>
<copy_object_property name1="innocentShip" name2="enemyShip" property ="z"/>
<copy_object_property name1="innocentShip" name2="enemyShip" property ="angle"/>
<copy_object_property name1="innocentShip" name2="enemyShip" property ="throttle"/>
<destroy name="innocentShip">
<incoming_comms_text from="enemyShip">
Bwhahahaha!^
I'll give you a cookie, alright...^
A COOKIE OF DEATH!!!^
</incoming_comms_text>
<set_variable name="trapSprung" value="1"/>
<log text="It was a trap!"/>
</event>
<event>
<if_player_is_targeting name="innocentShip"/>
<if_variable name="warningSent" comparator="=" value="1"/>
<create type ="enemy" raceKeys="Kralien enemy" hullKeys="small" x="0" y="-200" z="0" angle="0" name="enemyShip"/>
<copy_object_property name1="innocentShip" name2="enemyShip" property ="x"/>
<copy_object_property name1="innocentShip" name2="enemyShip" property ="y"/>
<copy_object_property name1="innocentShip" name2="enemyShip" property ="z"/>
<copy_object_property name1="innocentShip" name2="enemyShip" property ="angle"/>
<copy_object_property name1="innocentShip" name2="enemyShip" property ="throttle"/>
<destroy name="innocentShip">
<incoming_comms_text from="enemyShip">
Curse you, Artemis!^
Somehow, you saw through our clever ruse!!^
</incoming_comms_text>
<set_variable name="trapSprung" value="1"/>
<set_variable name="warningSent" value="2"/>
</event>
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