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TSN Dreadnought (2X)

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Saved by RyleyRA
on September 1, 2015 at 1:50:28 am
 

TSN Dreadnought

 

 

The largest and most heavily armed warship in the TSN fleet is the Dreadnought. It is equipped with four powerful engines, extremely tough and resilient shielding, three beams arranged in a 360 arc around the ship, 3 torpedo tubes, and a massive forward-firing beam cannon that does 20 damage, or 60 damage at full power, at twice the distance. Very little can stand against the TSN Dreadnought, and it is sent into the most intense warzones, to face the most serious challenges to the peace of the USFP.

 

The TSN Dreadnought is forced to sacrifice speed and maneuverability for all that firepower. It is sluggish to turn, and has a slower Impulse top speed and Warp drive. The Dreadnought's Warp 4 is approximately Warp 3.3 to other TSN ships. As noted for the Scout, Warp is scaled in integer factors, even though the ship design and power level effect the true speed of the ship.

 

The Dreadnought's low speed can be countered by the power allocation system. The chief engineer can set Warp power to 120% to match Warp with other ships in the fleet. Power distribution is even more important to the Dreadnought, because its defense systems draw a lot of power, reducing the Dreadnought's efficiency. A Dreadnought will not want to operate very far from a friendly starbase, which it can fall back to in order to refuel and resupply with torpedoes. Of course, the Dreadnought also carries the usual science and communications equipment.

 

There have been multiple discussions among the TSN military brass as to which warship is the most powerful; the Dreadnought or the Battleship. Each has their own advantages, of course. The Battleship concentrates all of its firepower in one firing arc, making it easier to smash though enemy ships' shields. The Dreadnought has slightly lower Max DPS, but its rear beam can protect it from attacks from the rear, and its beam cannon can hit targets much further away than the Battleship. The Dreadnought also has more torpedo tubes, and greater stores of torpedoes, allowing it to attack at greater range. The Battleship is much faster and more agile than the Dreadnought, which seems slow and clumsy by comparison, but the Dreadnought does not need to maneuver to keep its enemies in its sights.

 

Like the Missile Cruiser, the Dreadnought is also extremely well suited to Jump Drive. While it does not have as many Homing Missiles to turn into energy, Jump Drive is not dependent on the Dreadnought's low speed, while Warp Drive most definitely is. Although the Dreadnought will always use more energy than other ships, Jump Drive can be more efficient overall than Warp for Dreadnoughts.

 

 

Quick Stats

Forward Shields:
200 
Back Shields:
200
Beam damage: 12
Beam DPS:
2.0 - 6.0 depending on power settings
Max beam DPS:
22.0 at full power and in the 72 degree main beam arc
Beam Range: 1000 (2000 for main beam cannon)
Torpedo Tubes: 2
Torpedo Stores: 10 Homing, 4 Nukes, 8 Mines, 5 ECM, 4 PShock (2.2 only)
Top Speed:
0.5
Maneuverability:
0.003
Efficiency: 0.8

 

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